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Tailfeathers and Kazzam

In Tailfeathers Academy of Magic, you play as a student at a magical school. Your character is part of a group of friends at the school, and together you will through curiosity, bravery, greed, and tenacity find yourselves in over your head entangled in the machinations of older wizards. 

You will also play Kazzam, a sport of spellcasting and tactics with a capture-the-flag element and dangerous monsters. Based on the tactical combat of Strike! RPG, Kazzam brings the feeling of real competition with unexpected combos, wild comebacks, the thrill of victory and the sting of defeat.
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Is this a free playtest? Sort of - it is free, and feedback is very much encouraged, but the game has already been extensively playtested and polished. I just want to get it in as many hands as possible. You can find it on the Downloads page along with character sheets and resources. If you want more material for the game, if you want to support its development, if you want to get the hottest new material and updates, if you just need to give me some money for this game, you can buy the Tailfeathers GM's Toolkit below. 
Buy the Tailfeathers GM's Toolkit
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The Tailfeathers GM's Toolkit is an invaluable resource for playing Tailfeathers.
  • It doubles the number of Kazzam Arenas and Creeps available to you.
  • It includes everything you need to quickly and easily build Kazzam Opponents for your players.
  • It presents the Mystery Map, a tool with oracles to help you invent and improvise a cool mystery where even you won't know whodunnit at first.
  • The Mystery Map also gives you Oracles with more NPCs and items and dangers.
  • It includes The Quest for the Feathered Caps, a framework to help you run your players' first year at school.
  • It gives you Variants to play with including an alternate setting, extra houses, and more.
  • It has a section of Fantasy Shopping with dozens of fun items and pranks for your magic students.
  • Advice and guidance on Preparing and Running Sessions and additional Adventure Hooks.
If any of that sounds good to you, you can get what you need here. 

To buy the PDF, just click on Buy Now, and you'll receive an email with the PDF within 48 hrs.
Using that link gets me the full amount without a retailer taking a cut, but if you would prefer, you can buy it on Itch.io or DrivethruRPG.
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