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Strike! and Tailfeathers News and Gaming Thoughts


Status Update and Poll Results

4/9/2015

1 Comment

 
Hey, so I've got enough of the survey results in that I can declare the winners for what will be the first mini-expansions. The first class mini-expansion will be the Rogue! The Shieldbearer was close, but the Rogue edged it out. The first genre for a new skin of the adventure is Urban Fantasy - and that vote wasn't particularly close.

The past week, I've finished up a lot more work on Kits, and begun development on Adversarial Play. See all twelve Kits here. The file is updated with new content, edited versions of the previous content, a bit more explanation for what Kits do, and nicer formatting. Please send feedback! I loooove feedback!

If you checked it out last week, you'll notice that the Wizard is now gone. There was a lot of discussion about the Wizard, and about whether it was too strong or too broad or not, but the problem turned out to be something entirely different. The problem was that the Wizard was undermined by simple skill rolls. The Wizard kit was requiring you to spend resources to achieve things that could generally be achieved by rolling your skills without spending points. So it had to go. The psychic had some major problems too, along similar lines, and got a major edit as a result. Will there be a new Wizard? I won't say definitely not, because if the right spirit strikes me it'll happen... but it's not a priority right now, and I'm more concerned with making sure the Kits that are already there are as strong as they can be.
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1 Comment
Brian Bergdall
4/14/2015 06:24:32 am

Some very interesting stuff you've done here. Having skimmed through the kits, I really like what you've come up with so far. The inclusion of Apocalypse World style mechanics are great. Only nit-pick I might have is the titles of "The Flame" and "The Fountain", only because they didn't immediately let me know what concepts they were conveying without reading the descriptions. Perhaps "The Burnout" and "The Caregiver" would be more clear.

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    Jim McGarva is married to an awesome (and very patient) wife, and a father to three awesome (and not so patient) young girls. He is a math instructor who loves to play and create games.

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