
Based on Dante's Divine Comedy, Milton's Paradise Lost, and Graeber's Bullshit Jobs and Utopia of Rules, this is a small easy-to-pick-up and quick-playing RPG for 4 players.
The Kickstarter will launch on Monday! Follow it here.
Kazzam Files Updated: I've just uploaded a new Kazzam.pdf and GM's Guide.pdf with updates to the Terrain Artist to make them way cooler and better, and to simplify how Wards work (the stacking/non-stacking thing was too complicated).
Projects in the pipeline:
Kazzam: I've been writing levels 7-10 for Kazzam, and am 60% done the alpha version of those. They will be made available to people who bought the GM's guide once they've had a bit of revision and I can call them beta.
I'm taking back over the GM's chair in our playtest group after a few months break, so that means I'll be writing new creeps and making new arenas on the regular again. I'll release those to people who bought the GM's guide, too.
A New Project: I'm writing a self-contained game/campaign based on The Legend of Zelda. The way it handles items and information is very fun and video game-y. I'm excited to playtest it and see how it feels in play.
Destiny decrees that in every age the hero of courage will save the princess of wisdom from the monster of power. But now the monster has caught the hero. Princesses from different ages must come together to save him. Each age's princess has unique skills and talents. A ninja, a pirate, a phantom, an inventor, a mage, a telepath. Even a child. Only together can they defeat the monster and break the cycle of destiny. |
Old project: I've just remembered I have a nearly-finished 4-on-4 PvP Strike! 1-shot and never put the finishing touches on it, so I'm considering whether to finish it or save it for a more opportune time. It's called Robbing Mr. Seagull and it's about two teams of criminals (who are also animals) trying to pull off a heist at the same casino on the same night. Does anyone have interest in such a weird product? If so, let me know! |